2022年1月24日 星期一

Flutter 模組(Module) 專案範例(Android)

         Flutter  的模組 (Module) 專案範例提供建立模組(Module)的專案架構,此專案將Flutter的程式打包成模組並使用 Flutter Engine API 啟動並維持 FlutterActivity 或 FlutterFragment的獨立 Flutter 環境讓Android 或 iOS 的應用程式使用。


1.  建立新的Flutter專案

1-1.  開啟命令介面 


1-2.  選擇建立插件(Plugin) 專案類型 

1-3.  輸入專案名稱



2.  Flutter 預設模組專案的檔案架構

在選擇建立新的模組專案後會自動產生相關的檔案及目錄,主要的檔案如下:

2-1.  lib 目錄

      主要存放開發程式碼的目錄,而此範例中只提供一個簡單的範例程式檔案 

1.  main.dart

        此程式只是一個最基本的Material App的應用程式,只有顯示文字與浮動按鍵兩個互動介面。

import 'package:flutter/material.dart';

void main() => runApp(const MyApp());

class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: const MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({Key? key, required this.title}) : super(key: key);
  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;
  void _incrementCounter() {
    setState(() {
  _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text(widget.title),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            const Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headline4,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: const Icon(Icons.add),
      ),
    );
  }
}   


 

2-2.  test 目錄    

        主要存放使用Flutter中WidgetTester的測試程序對指定Widget物件進行互動驗證程式,此範例專案提供一個測試範例:

1.     widget_test.dart

        測試自訂MaterialApp在建立時介面是否包含有0的字串和沒有1的字串,若不是則會在執行時產生例外,若是則觸發 add icon 的tap並最後確認其介面是否包含有1的字串和沒有0的字串,若不是則會在執行時產生例外。

import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:flutter_application/main.dart';

void main() {

  testWidgets('Counter increments smoke test', (WidgetTester tester) async {
    // Build our app and trigger a frame.
    await tester.pumpWidget(const MyApp());

    // Verify that our counter starts at 0.
    expect(find.text('0'), findsOneWidget);
    expect(find.text('1'), findsNothing);

    // Tap the '+' icon and trigger a frame.
    await tester.tap(find.byIcon(Icons.add));
    await tester.pump();

    // Verify that our counter has incremented.
    expect(find.text('0'), findsNothing);
    expect(find.text('1'), findsOneWidget);
  });
}  


 

2-3.  .android 目錄

        主要存放編譯 android 專案所需要的檔案,而與其他類型的Flutter 範例專案不同的部份在於將應用程式與載入模組的程式分開成兩個不同目錄(app, Flutter)且各自包含專屬的 AndroidManifest.xml 以便於可以共同編譯成 apk 檔案直接在模擬器、實機上執行或單獨編譯成 aar 檔案提供給其他android 專案載入使用。








2-4.  pubspec.yaml檔案

        Flutter 專案中的檔案配置檔,除了設定基本專案資訊並可設定專案中 使用到的相依類別庫或外部資源,而模組 (Module) 專案需要另外設定專門的相關參數。

name: flutter_module
description: A new flutter module project.

environment:
  sdk: ">=2.15.1 <3.0.0"

dependencies:
  flutter:
    sdk: flutter

  cupertino_icons: ^1.0.2

dev_dependencies:
  flutter_test:
    sdk: flutter
  flutter_lints: ^1.0.0

flutter:
  uses-material-design: true

module:
  androidX: true
  androidPackage: com.example.flutter_module
  iosBundleIdentifier: com.example.flutterModule   

 

2-5.  .packages檔案

        Flutter 專案中設定相依類別庫檔案路徑的組態檔,建立專案的預設檔案路徑為 flutter_module:lib/ 而此檔案是在執行"flutter pub get"指令後根據 pubspec.yaml中的內容產生出來,設定引用類別庫格式為【路徑別名:實際路徑】。

async:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/async-2.8.2/lib/
boolean_selector:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/boolean_selector-2.1.0/lib/
characters:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/characters-1.2.0/lib/
charcode:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/charcode-1.3.1/lib/
clock:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/clock-1.1.0/lib/
collection:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/collection-1.15.0/lib/
cupertino_icons:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/cupertino_icons-1.0.4/lib/
fake_async:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/fake_async-1.2.0/lib/
flutter:file:///D:/flutter_windows_2.8.1-stable/flutter/packages/flutter/lib/
flutter_lints:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/flutter_lints-1.0.4/lib/
flutter_test:file:///D:/flutter_windows_2.8.1-stable/flutter/packages/flutter_test/lib/
lints:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/lints-1.0.1/lib/
matcher:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/matcher-0.12.11/lib/
meta:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/meta-1.7.0/lib/
path:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/path-1.8.0/lib/
sky_engine:file:///D:/flutter_windows_2.8.1-stable/flutter/bin/cache/pkg/sky_engine/lib/
source_span:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/source_span-1.8.1/lib/
stack_trace:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/stack_trace-1.10.0/lib/
stream_channel:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/stream_channel-2.1.0/lib/
string_scanner:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/string_scanner-1.1.0/lib/
term_glyph:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/term_glyph-1.2.0/lib/
test_api:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/test_api-0.4.3/lib/
typed_data:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/typed_data-1.3.0/lib/
vector_math:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/vector_math-2.1.1/lib/
flutter_module:lib/


3.  Android 專案導入Flutter模組(Module)流程

3-1.   載入Fluter模組(Module)的設定環境

1.  settings.gradle

        由於載入 Flutter 模組時需要使用Flutter.io相關的類別庫,因此編譯專案時需要設定下載 Flutter.io 相關類別庫的網址和載入自訂Flutter模組的路徑  

dependencyResolutionManagement {

	repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)

	repositories {
		google()
		mavenCentral()

		String storageUrl = System.env.FLUTTER_STORAGE_BASE_URL ?: "https://storage.googleapis.com"
		maven {
			url 'C:/Users/yuanj/Desktop/flutter_module/build/host/outputs/repo'
		}
		maven {
			url "$storageUrl/download.flutter.io"
		}

		jcenter() // Warning: this repository is going to shut down soon
	}
}

rootProject.name = "My Application"
include ':app'

 

2.  app\build.gradle 

        Flutter將模組打包成AAR檔案時會產生三種 ( debug, release, profile ) 對應不同建置類型而載入的AAR檔案,因此需要在檔案中指定各建置類型對應的AAR檔案並且新增 profile 建置類型並使用 'iniWith' 屬性複製debug 建置類型的組態設定。





plugins {
  id 'com.android.application'
}

android {
  compileSdk 32

  defaultConfig {
    applicationId "com.example.myapplication"
    minSdk 24
    targetSdk 32
    versionCode 1
    versionName "1.0"

    testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
  }

  buildTypes {
    release {
      minifyEnabled false
      proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
    }

    profile {
      initWith debug
    }
  }

  compileOptions {
    sourceCompatibility JavaVersion.VERSION_1_8
    targetCompatibility JavaVersion.VERSION_1_8
  }
}

dependencies {
  implementation 'androidx.appcompat:appcompat:1.2.0'
  implementation 'com.google.android.material:material:1.3.0'
  implementation 'androidx.constraintlayout:constraintlayout:2.0.4'
  testImplementation 'junit:junit:4.+'
  androidTestImplementation 'androidx.test.ext:junit:1.1.2'
  androidTestImplementation 'androidx.test.espresso:espresso-core:3.3.0'

  debugImplementation 'com.example.flutter_module:flutter_debug:1.0'
  profileImplementation 'com.example.flutter_module:flutter_profile:1.0'
  releaseImplementation 'com.example.flutter_module:flutter_release:1.0'
}

 

3.  載入 flutter 相關的資料庫

        針對相關環境設定完成後,執行Sync Project With Files的動作才會真正的載入相關的類別庫並可在Gradle視窗中檢視相關的類別庫是否正確的載入至專案中。



3-2.  設定 AndroidManifest.xml 

        Flutter 提供 FlutterActivity 用於 Android 應用程式中顯示 Flutter 的使用者介面。 和其他的 Activity 相同,要使用 FlutterActivity 必須在Android 專案的AndroidMifest. xml 文件中的application標簽中進行註冊。

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
  xmlns:tools="http://schemas.android.com/tools"
  package="com.example.myapplication">
  <application
    android:allowBackup="true"
    android:icon="@mipmap/ic_launcher"
    android:label="@string/app_name"
    android:roundIcon="@mipmap/ic_launcher_round"
    android:supportsRtl="true"
    android:theme="@style/Theme.MyApplication">

    <activity
      android:name="io.flutter.embedding.android.FlutterActivity"
      android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
      android:hardwareAccelerated="true"
      android:windowSoftInputMode="adjustResize"
    />

    <activity
      android:name=".MainActivity"
      android:exported="true"
      tools:ignore="MissingClass">
      <intent-filter>
        <action android:name="android.intent.action.MAIN" />
        <category android:name="android.intent.category.LAUNCHER" />
      </intent-filter>
    </activity>
  </application>
</manifest>

 

3-3.  載入 Flutter 模組

1. 使用createDefaultIntent的方式建立FlutterActivity

        此方式是以預設模組的載入點為 main 函式且預設路由("/")的方式載入 。 

import io.flutter.embedding.android.FlutterActivity;
Button deflaunchbtn = null;
protected void LaunchFlutterActivityByDefaultIntent(){
  deflaunchbtn = (Button)findViewById(R.id.deflaunchbtn);
  deflaunchbtn.setOnClickListener(new View.OnClickListener() {
    @Override
    public void onClick(View view) {
      startActivity(
        FlutterActivity.createDefaultIntent(getApplicationContext()));
    }
  });
}

 

2. 使用withNewEngine 方式建立FlutterActivity 

       若要自訂路由名稱則可以使用工廠方法 (Factory Method) withNewEngine 函式和將自訂路由名稱作為參數的方式建立FlutterActivity 類別 ,此方式會在FlutterActivity內部建立一個FlutterEngine實例,但會有一個明顯的初始化等待時間。

import io.flutter.embedding.android.FlutterActivity; 
Button engrutbtn= null;
protected void LaunchFlutterActivityByEngineWithRoute(){
  engrutbtn = (Button)findViewById(R.id.engrutbtn);
  engrutbtn.setOnClickListener(new View.OnClickListener() {
    @Override
    public void onClick(View view) {
      startActivity(
        FlutterActivity
          .withNewEngine()
          .initialRoute("/flutter_module_route")
          .build(getApplicationContext())
      );
    }
  });
}

 

3.  使用 FlutterEngine 方式建立FlutterActivity

       建立 FlutterActivity 時會同時建立自已的 FlutterEngine,但 FlutterEngine 的建置時間會導致載入時出現明顯延遲行為。因此若要減少延遲行為則必須在建立FlutterActivity前先初始化FlutterEngine並在適合的地方實例化FlutterEngine。

import io.flutter.embedding.android.FlutterActivity;
Button engchbtn= null;
protected void LaunchFlutterActivityByEngineCacheWithRoute(){
  engchbtn = (Button) findViewById(R.id.engchbtn);

  flutterEngine = new FlutterEngine(this);
  flutterEngine.getNavigationChannel().setInitialRoute("/flutter_module_route");
  flutterEngine.getDartExecutor().executeDartEntrypoint(
    DartExecutor.DartEntrypoint.createDefault()
  );
  FlutterEngineCache
        .getInstance()
        .put("flutter_module_engine_id", flutterEngine);

  engchbtn.setOnClickListener(new View.OnClickListener() {
    @Override
    public void onClick(View v) {
      startActivity(
        FlutterActivity
          .withCachedEngine("flutter_module_engine_id")
          .build(getApplicationContext())
        );
    }
  });
}

 

4.  執行Android應用程式




2022年1月17日 星期一

Flutter 插件 (Plugins) 專案範例

         Flutter  的插件 (Plugin) 專案範例提供建立插件(Plugin)的專案架構,而插件 ( Plugin )是一種特殊的Dart 包 (Package) 可以結合 Dart 碼和不同平台的程式語言。


1.  建立新的Flutter專案

  1-1.  開啟命令介面


  1-2.  選擇建立插件(Plugin) 專案類型

  1-3.  輸入專案名稱


2.  Flutter 預設插件專案的檔案架構

        在選擇建立新的插件專案後會自動產生相關的檔案及目錄,主要的檔案如下:

  2-1.  lib 目錄

        主要存放開發程式碼的目錄,而此範例中只提供一個簡單的範例程式檔案 。

  1.  flutter_plugin.dart  

    定義提供服務的插件(Plugin)類別,此類別主要是作為flutter 串接Dart 與執行各平台程式碼的包裝(Wrapper)程式。

import 'dart:async';
import 'package:flutter/services.dart';

class FlutterPlugin {
  static const MethodChannel _channel = MethodChannel('flutter_plugin');

  static Future<String?> get platformVersion async {
    final String? version = await _channel.invokeMethod('getPlatformVersion');
      return version;
  }
}

        2.  flutter_plugin_web.dart

     此檔案是根據pubspec.yaml和flutter_plugin.dart的內容在執行 "flutter create --template=plugin --platforms=web . " 指令產生出來且類別名稱會在原本的類別名稱上加入"Web"字串。


import 'dart:async';
import 'dart:html' as html show window;
import 'package:flutter/services.dart';
import 'package:flutter_web_plugins/flutter_web_plugins.dart';

class FlutterPluginWeb {
  static void registerWith(Registrar registrar) {
    final MethodChannel channel = MethodChannel(
      'flutter_plugin',
      const StandardMethodCodec(),
      registrar,
    );

    final pluginInstance = FlutterPluginWeb();
    channel.setMethodCallHandler(pluginInstance.handleMethodCall);
  }

  Future<dynamic> handleMethodCall(MethodCall call) async {
    switch (call.method) {
      case 'getPlatformVersion':
        return getPlatformVersion();
      default:
        throw PlatformException(
          code: 'Unimplemented',
          details: 'flutter_plugin for web doesn\'t implement \'${call.method}\'',
        );
      }
  }

  Future<String> getPlatformVersion() {
    final version = html.window.navigator.userAgent;
    return Future.value(version);
  }
}

        3.  linux 目錄

    此目錄是根據 pubspec.yaml 和 flutter_plugin.dart 的內容在執行 "flutter create --template=plugin --platforms=linux . " 指令後建立 GNU C++ 語言的類別函式來串接Dart 類別的程式。 


        4.  windows 目錄 

    此目錄是根據 pubspec.yaml 和 flutter_plugin.dart 的內容在執行 "flutter create --template=plugin --platforms=windows . " 指令後建立Visual C++ 語言的類別函式來串接 Dart 類別的程式。


        5.  android 目錄

    此目錄是根據 pubspec.yaml 和 flutter_plugin.dart 的內容在執行 "flutter create --template=plugin --platforms=android . " 指令後建立Kotlin 語言的類別函式來串接 Dart 類別的程式。


    2-2.  test 目錄

    主要存放使用Flutter提供的 test 測試函數對於類別庫(library)所提供的物件進行驗證程式。

  1.  flutter_plugin_test.dart

    測試 flutter_plugin 檔案中定義的FlutterPlugin類別是否能在不同平台上正確的執行與回傳預期資料型態。

import 'package:flutter/services.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:flutter_plugin/flutter_plugin.dart';

void main() {
  const MethodChannel channel = MethodChannel('flutter_plugin');

  TestWidgetsFlutterBinding.ensureInitialized();

  setUp(() {
    channel.setMockMethodCallHandler((MethodCall methodCall) async {
      return '42';
    });
  });

  tearDown(() {
    channel.setMockMethodCallHandler(null);
  });
  test('getPlatformVersion', () async {
    expect(await FlutterPlugin.platformVersion, '42');
  });
} 

    2-3.  pubspec.yaml檔案

    flutter 專案中的檔案配置檔,除了設定基本專案資訊並可設定專案中使用到的相依類別庫或外部資源。

name: flutter_plugin
description: A new flutter plugin project.
version: 0.0.1
homepage:

environment:
  sdk: ">=2.15.1 <3.0.0"
  flutter: ">=2.5.0"

dependencies:
  flutter:
    sdk: flutter
  flutter_web_plugins:
    sdk: flutter

dev_dependencies:
  flutter_test:
    sdk: flutter
  flutter_lints: ^1.0.0

flutter:
  plugin:
    platforms:
      windows:
        pluginClass: FlutterPlugin
      android:
        pluginClass: FlutterPlugin
        package: com.example.flutter_plugin
      web:
        pluginClass: FlutterPluginWeb
        fileName: flutter_plugin_web.dart
      linux:
        pluginClass: FlutterPlugin

    2-4.  .packages檔案

    flutter 專案中設定相依類別庫檔案路徑的組態檔,建立專案的預設檔案路徑為 flutter_plugin:lib/ 而此檔案是在執行"flutter pub get"指令後根據 pubspec.yaml中的內容產生出來,設定引用類別庫格式為【路徑別名:實際路徑】。

async:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/async-2.8.2/lib/
boolean_selector:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/boolean_selector-2.1.0/lib/
characters:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/characters-1.2.0/lib/
charcode:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/charcode-1.3.1/lib/
clock:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/clock-1.1.0/lib/
collection:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/collection-1.15.0/lib/
cupertino_icons:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/cupertino_icons-1.0.4/lib/
fake_async:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/fake_async-1.2.0/lib/
flutter:file:///D:/flutter_windows_2.8.1-stable/flutter/packages/flutter/lib/
flutter_lints:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/flutter_lints-1.0.4/lib/
flutter_plugin:../lib/
flutter_test:file:///D:/flutter_windows_2.8.1-stable/flutter/packages/flutter_test/lib/
flutter_web_plugins:file:///D:/flutter_windows_2.8.1-stable/flutter/packages/flutter_web_plugins/lib/
js:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/js-0.6.3/lib/
lints:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/lints-1.0.1/lib/
matcher:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/matcher-0.12.11/lib/
meta:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/meta-1.7.0/lib/
path:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/path-1.8.0/lib/
sky_engine:file:///D:/flutter_windows_2.8.1-stable/flutter/bin/cache/pkg/sky_engine/lib/
source_span:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/source_span-1.8.1/lib/
stack_trace:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/stack_trace-1.10.0/lib/
stream_channel:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/stream_channel-2.1.0/lib/
string_scanner:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/string_scanner-1.1.0/lib/
term_glyph:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/term_glyph-1.2.0/lib/
test_api:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/test_api-0.4.3/lib/
typed_data:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/typed_data-1.3.0/lib/
vector_math:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/vector_math-2.1.1/lib/
flutter_plugin_example:lib/


3.  Flutter  插件載入範例專案的檔案架構

  在選擇建立新的插件專案後會自動產生載入插件的範例應用程式檔案及目錄,主要的檔案如下:

    3-1.  example\lib 目錄

    主要存放開發程式碼的目錄,main.dart 中的 main 函式為啟動程式的入口函式,而此範例程式是說明如何載入自訂插件(Plugin)及執行自訂類別與函式的方法。

        1.  main.dart

  使用非同步的方式執行 flutter_plugin 檔案中定義 FlutterPlugin 類別的取得執行平台版本函式結果顯示於營幕上。

import 'package:flutter/material.dart';
import 'dart:async';
import 'packge:flutter/services.dart';
import 'package:flutter_plugin/flutter_plugin.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatefulWidget {
  const MyApp({Key? key}) : super(key: key);

  @override
  State<MyApp> createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  String _platformVersion = 'Unknown';

  @override
  void initState() {
    super.initState();
    initPlatformState();
  }

  Future<void> initPlatformState() async {
    String platformVersion;
    try {
      platformVersion =
        await FlutterPlugin.platformVersion ?? 'Unknown platform version';
    } on PlatformException {
      platformVersion = 'Failed to get platform version.';
    }
     
    if (!mounted) return;
      
    setState(() {
      _platformVersion = platformVersion;
    });
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Plugin example app'),
        ),
        body: Center(
          child: Text('Running on: $_platformVersion\n'),
        ),
      ),
  );}
}

        2.  generated_plugin_registrant.dart

  此檔案是根據 pubspec.yaml 和 flutter_plugin.dart 的內容在執行 "flutter create --template=plugin --platforms=web . " 指令產生出來且類別名稱是根據插件 (Plugin) 的 pubspec.yaml中依據指定平台所定義的類別名稱,而且名稱必須是符合原先定義類別名稱 + "Web"字串的格式。

import 'package:flutter_plugin/flutter_plugin_web.dart';
import 'package:flutter_web_plugins/flutter_web_plugins.dart';

void registerPlugins(Registrar registrar) {
  FlutterPluginWeb.registerWith(registrar);
  registrar.registerMessageHandler();
}

    3-2.  example\test 目錄

    主要存放使用Flutter提供的 test 測試函數對於類別庫(library)所提供的物件進行驗證程式。

        1.  widget_test.dart

  使用testWidgets函式測試 flutter_plugin 檔案中定義的FlutterPlugin類別在載入後在不同的平台上執行是否會影響應用程式的執行,因此此程式只是確認在建立此應用程式後是否在介面上有產生 textWidget物件和此物件顯示的字串包含 "Running on:"。

import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:flutter_plugin_example/main.dart';

void main() {
  testWidgets('Verify Platform version', (WidgetTester tester) async {
  
    await tester.pumpWidget(const MyApp());

    expect(
      find.byWidgetPredicate(
        (Widget widget) => widget is Text &&
          widget.data!.startsWith('Running on:'),
      ),
      findsOneWidget,
    );
  });
}

    3-3.  example\pubspec.yaml檔案

    flutter 專案中的檔案配置檔,除了設定基本專案資訊並可設定專案中使用到的相依類別庫或外部資源;而使用插件( Plugin) 時需要設定載入插件 (Plguin) 的檔案名稱與路徑在使用插件 (Plugin) 專案的pubspec.yaml。

name: flutter_plugin_example
description: Demonstrates how to use the flutter_plugin plugin.

publish_to: 'none'

environment:
  sdk: ">=2.15.1 <3.0.0"

dependencies:
  flutter:
    sdk: flutter

  flutter_plugin:   
    path: ../
 
  cupertino_icons: ^1.0.2

dev_dependencies:
  flutter_test:
    sdk: flutter
  flutter_lints: ^1.0.0

flutter:
  uses-material-design: true

    3-4.  example\.packages檔案

    flutter 專案中設定相依類別庫檔案路徑的組態檔,建立專案的預設檔案路徑為 flutter_plugin_example:lib/ 而此檔案是在執行"flutter pub get"指令後根據 pubspec.yaml中的內容產生出來,設定引用類別庫格式為【路徑別名:實際路徑】。

async:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/async-2.8.2/lib/
boolean_selector:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/boolean_selector-2.1.0/lib/
characters:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/characters-1.2.0/lib/
charcode:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/charcode-1.3.1/lib/
clock:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/clock-1.1.0/lib/
collection:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/collection-1.15.0/lib/
cupertino_icons:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/cupertino_icons-1.0.4/lib/
fake_async:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/fake_async-1.2.0/lib/
flutter:file:///D:/flutter_windows_2.8.1-stable/flutter/packages/flutter/lib/
flutter_lints:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/flutter_lints-1.0.4/lib/
flutter_plugin:../lib/
flutter_test:file:///D:/flutter_windows_2.8.1-stable/flutter/packages/flutter_test/lib/
flutter_web_plugins:file:///D:/flutter_windows_2.8.1-stable/flutter/packages/flutter_web_plugins/lib/
js:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/js-0.6.3/lib/
lints:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/lints-1.0.1/lib/
matcher:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/matcher-0.12.11/lib/
meta:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/meta-1.7.0/lib/
path:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/path-1.8.0/lib/
sky_engine:file:///D:/flutter_windows_2.8.1-stable/flutter/bin/cache/pkg/sky_engine/lib/
source_span:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/source_span-1.8.1/lib/
stack_trace:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/stack_trace-1.10.0/lib/
stream_channel:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/stream_channel-2.1.0/lib/
string_scanner:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/string_scanner-1.1.0/lib/
term_glyph:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/term_glyph-1.2.0/lib/
test_api:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/test_api-0.4.3/lib/
typed_data:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/typed_data-1.3.0/lib/
vector_math:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/vector_math-2.1.1/lib/
flutter_plugin_example:lib/


4.  執行各平台Flutter 偵錯自訂包(Package)

  點選右下角No Devices項目後切換至要執行偵錯的平台並執行 Run -> Start Debugging (F5) 進行偵錯

 4-1.  Windows Desktop


    4-2.  Chrome Web


 4-3.  Linux APP (Ubuntu)


 4-4.  Android APP




2022年1月12日 星期三

Flutter 包 (Package) 專案範例

Flutter 的包( Package )專案範例,提供建立以純Dart語言包(Package)的專案架構。


1.  建立新的Flutter專案

    1-1.  開啟命令介面





































    1-2.  選擇建立包(Package) 專案類型






















    1-3.  輸入專案名稱














2.  Flutter 預設包專案的檔案架構

    在選擇建立新的包專案後會自動產生相關的檔案及目錄,主要的檔案如下:    

    2-1.  lib 目錄

        主要存放開發程式碼的目錄,而此範例中只提供一個簡單的範例程式檔案 ,flutter_ package.dart 中定義 Caculator 類別提供給外部引用程式使用;而檔案中使用library關鍵字(Keywords)用來宣告此檔案為類別庫(library)的主檔案且此宣告必須在程式開頭。

library flutter_package;

/// A Calculator.
class Calculator {
  /// Returns [value] plus 1.
  int addOne(int value) => value + 1;
}

    2-2.  test 目錄

        主要存放使用Flutter提供的 test 測試函數對於類別庫(library)所提供的物件進行驗證程式。

1.  flutter_package_test.dart  

        測試由 flutter_package 檔案中所引用的Calculator 類別是否執行正確性 ,藉由輸入不同的值並設定預期回傳的值來判斷是否回傳正確,若不是則會在執行時產生例外。

import 'packag:flutter_test/flutter_test.dart';
import 'package:flutter_package/flutter_package.dart';

void main() {
  test('adds one to input values', () {
    final calculator = Calculator();
      expect(calculator.addOne(2), 3);
      expect(calculator.addOne(-7), -6);
      expect(calculator.addOne(0), 1);
  });
}





    2-3.  pubspec.yaml檔案

        flutter 專案中的檔案配置檔,除了設定基本專案資訊並可設定專案中使用到的相依類別庫或外部資源。

name: flutter_package
description: A new Flutter package project.
version: 0.0.1
homepage:

environment:
  sdk: ">=2.15.1 <3.0.0"
  flutter: ">=1.17.0"

dependencies:
  flutter:
    sdk: flutter

dev_dependencies:
  flutter_test:
    sdk: flutter
  flutter_lints: ^1.0.0

flutter:

    2-4.  .packages檔案

         flutter 專案中設定相依類別庫檔案路徑的組態檔,建立專案的預設檔案路徑為 flutter_package:lib/ 而此檔案是在執行"flutter pub get"指令後根據 pubspec.yaml中的內容產生出來,設定引用類別庫格式為【路徑別名:實際路徑】。






async:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/async-2.8.2/lib/
boolean_selector:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/boolean_selector-2.1.0/lib/
characters:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/characters-1.2.0/lib/
charcode:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/charcode-1.3.1/lib/
clock:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/clock-1.1.0/lib/
collection:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/collection-1.15.0/lib/
fake_async:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/fake_async-1.2.0/lib/
flutter:file:///D:/flutter_windows_2.8.1-stable/flutter/packages/flutter/lib/
flutter_lints:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/flutter_lints-1.0.4/lib/
flutter_test:file:///D:/flutter_windows_2.8.1-stable/flutter/packages/flutter_test/lib/
lints:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/lints-1.0.1/lib/
matcher:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/matcher-0.12.11/lib/
meta:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/meta-1.7.0/lib/
path:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/path-1.8.0/lib/
sky_engine:file:///D:/flutter_windows_2.8.1-stable/flutter/bin/cache/pkg/sky_engine/lib/
source_span:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/source_span-1.8.1/lib/
stack_trace:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/stack_trace-1.10.0/lib/
stream_channel:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/stream_channel-2.1.0/lib/
string_scanner:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/string_scanner-1.1.0/lib/
term_glyph:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/term_glyph-1.2.0/lib/
test_api:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/test_api-0.4.3/lib/
typed_data:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/typed_data-1.3.0/lib/
vector_math:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/vector_math-2.1.1/lib/
flutter_package:lib/

3.  執行各平台Flutter 偵錯自訂包(Package)

建立新的應用程式專案用來載入並使用自訂包(Package)的定義類別。

     3-1.  新增自訂包(Package)路徑  

        在pubspec.yaml檔案中新增載入自訂包的路徑後執行“flutter pub get”命令進行更新.packages檔案。

name: flutter_application
description: A new Flutter project.

publish_to: 'none' 

version: 1.0.0+1

environment:
  sdk: ">=2.15.1 <3.0.0"

dependencies:
  flutter:
    sdk: flutter
   
  flutter_package:
    path: C:/Users/yuanj/Desktop/flutter_package

  cupertino_icons: ^1.0.2

dev_dependencies:
  flutter_test:
    sdk: flutter

  flutter_lints: ^1.0.0

flutter:

  uses-material-design: true

     執行更新命令後則相關路徑會新增至 .packages檔案

async:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/async-2.8.2/lib/
boolean_selector:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/boolean_selector-2.1.0/lib/
characters:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/characters-1.2.0/lib/
charcode:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/charcode-1.3.1/lib/
clock:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/clock-1.1.0/lib/
collection:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/collection-1.15.0/lib/
cupertino_icons:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/cupertino_icons-1.0.4/lib/
fake_async:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/fake_async-1.2.0/lib/
flutter:file:///D:/flutter_windows_2.8.1-stable/flutter/packages/flutter/lib/
flutter_lints:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/flutter_lints-1.0.4/lib/
flutter_package:file:///C:/Users/yuanj/Desktop/flutter_package/lib/
flutter_test:file:///D:/flutter_windows_2.8.1-stable/flutter/packages/flutter_test/lib/
lints:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/lints-1.0.1/lib/
matcher:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/matcher-0.12.11/lib/
meta:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/meta-1.7.0/lib/
path:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/path-1.8.0/lib/
sky_engine:file:///D:/flutter_windows_2.8.1-stable/flutter/bin/cache/pkg/sky_engine/lib/
source_span:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/source_span-1.8.1/lib/
stack_trace:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/stack_trace-1.10.0/lib/
stream_channel:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/stream_channel-2.1.0/lib/
string_scanner:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/string_scanner-1.1.0/lib/
term_glyph:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/term_glyph-1.2.0/lib/
test_api:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/test_api-0.4.3/lib/
typed_data:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/typed_data-1.3.0/lib/
vector_math:file:///D:/flutter_windows_2.8.1-stable/flutter/.pub-cache/hosted/pub.dartlang.org/vector_math-2.1.1/lib/
flutter_application:lib/

    3-2.  載入自訂包(Package)

在main.dart檔案中新增載入自訂包的路徑和執行自訂函式

import 'package:flutter/material.dart';
import 'package:flutter_package/flutter_package.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: const MyHomePage(title: 'Flutter Demo Home Page'),
   );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({Key? key, required this.title}) : super(key: key);

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
  
  final  calculator = Calculator();
  final _counter2 =  calculator.addOne(_counter);

  return Scaffold(
    appBar: AppBar(
      title: Text(widget.title),
    ),
    body: Center(
      child: Column(
        mainAxisAlignment: MainAxisAlignment.center,
        children: <Widget>[           
          const Text(
            'You have pushed the button this many times:', 
          ),
          Text(
            '$_counter',
            style: Theme.of(context).textTheme.headline4,
          ),
          Text(
            "The addOne Value of Calculator Class : $_counter2",
          ),
        ],
      ),
    ),
    floatingActionButton: FloatingActionButton(
      onPressed: _incrementCounter,
      tooltip: 'Increment',
      child: const Icon(Icons.add),
    ), 
  );
}}

    3-3.  各平台中執行自訂包(Package)相關函式


Windows Desktop

 






































Chrome Web







































Linux APP (Ubuntu) 


































Android APP